ColorTargetState.java

com.mojang.blaze3d.pipeline.ColorTargetState

信息

  • 全限定名:com.mojang.blaze3d.pipeline.ColorTargetState
  • 类型:public record
  • 包:com.mojang.blaze3d.pipeline
  • 源码路径:src/main/java/com/mojang/blaze3d/pipeline/ColorTargetState.java
  • 起始行号:L12
  • 职责:

    TODO

字段/常量

  • WRITE_RED

    • 类型: int
    • 修饰符: public static final
    • 源码定位: L13
    • 说明:

      TODO

  • WRITE_GREEN

    • 类型: int
    • 修饰符: public static final
    • 源码定位: L14
    • 说明:

      TODO

  • WRITE_BLUE

    • 类型: int
    • 修饰符: public static final
    • 源码定位: L15
    • 说明:

      TODO

  • WRITE_ALPHA

    • 类型: int
    • 修饰符: public static final
    • 源码定位: L16
    • 说明:

      TODO

  • WRITE_COLOR

    • 类型: int
    • 修饰符: public static final
    • 源码定位: L17
    • 说明:

      TODO

  • WRITE_ALL

    • 类型: int
    • 修饰符: public static final
    • 源码定位: L18
    • 说明:

      TODO

  • WRITE_NONE

    • 类型: int
    • 修饰符: public static final
    • 源码定位: L19
    • 说明:

      TODO

  • DEFAULT

    • 类型: ColorTargetState
    • 修饰符: public static final
    • 源码定位: L20
    • 说明:

      TODO

内部类/嵌套类型

  • com.mojang.blaze3d.pipeline.ColorTargetState.WriteMask
    • 类型: annotation
    • 修饰符: public
    • 源码定位: L45
    • 说明:

      TODO

构造器

public ColorTargetState(BlendFunction blendFunction) @ L22

  • 构造器名:ColorTargetState
  • 源码定位:L22
  • 修饰符:public

参数:

  • blendFunction: BlendFunction

说明:

TODO

方法

下面的方法块按源码顺序生成。

public boolean writeRed() @ L26

  • 方法名:writeRed
  • 源码定位:L26
  • 返回类型:boolean
  • 修饰符:public

参数:

说明:

TODO

public boolean writeGreen() @ L30

  • 方法名:writeGreen
  • 源码定位:L30
  • 返回类型:boolean
  • 修饰符:public

参数:

说明:

TODO

public boolean writeBlue() @ L34

  • 方法名:writeBlue
  • 源码定位:L34
  • 返回类型:boolean
  • 修饰符:public

参数:

说明:

TODO

public boolean writeAlpha() @ L38

  • 方法名:writeAlpha
  • 源码定位:L38
  • 返回类型:boolean
  • 修饰符:public

参数:

说明:

TODO

代码

@OnlyIn(Dist.CLIENT)
public record ColorTargetState(Optional<BlendFunction> blendFunction, @ColorTargetState.WriteMask int writeMask) {
    public static final int WRITE_RED = 1;
    public static final int WRITE_GREEN = 2;
    public static final int WRITE_BLUE = 4;
    public static final int WRITE_ALPHA = 8;
    public static final int WRITE_COLOR = 7;
    public static final int WRITE_ALL = 15;
    public static final int WRITE_NONE = 0;
    public static final ColorTargetState DEFAULT = new ColorTargetState(Optional.empty(), 15);
 
    public ColorTargetState(BlendFunction blendFunction) {
        this(Optional.of(blendFunction), 15);
    }
 
    public boolean writeRed() {
        return (this.writeMask & 1) != 0;
    }
 
    public boolean writeGreen() {
        return (this.writeMask & 2) != 0;
    }
 
    public boolean writeBlue() {
        return (this.writeMask & 4) != 0;
    }
 
    public boolean writeAlpha() {
        return (this.writeMask & 8) != 0;
    }
 
    @Retention(RetentionPolicy.CLASS)
    @Target({ElementType.FIELD, ElementType.PARAMETER, ElementType.LOCAL_VARIABLE, ElementType.METHOD, ElementType.TYPE_USE})
    @OnlyIn(Dist.CLIENT)
    public @interface WriteMask {
    }
}

引用的其他类